The invention discloses a city scene
channel gain graph construction method based on
mask constraint, which comprises the following steps: firstly, carrying out space division on a whole scene area, setting a minimum sample and a minimum
verification / test lattice constraint, then generating a thick /
thin wall binary
mask based on a top view, carrying out pixel-level uniform sampling along a connecting line of any two points, and finally, carrying out pixel-level sampling on the pixel-level binary
mask; on the basis, estimating a
local scale by using KDTree, setting an adaptive
radius, a maximum connecting edge distance, an out-degree interval and a soft
radius bag bottom, constructing a
visibility graph, defining a learning target in a residual domain by using FSPL as a baseline, obtaining stable and convergent
path loss estimation, carrying out whole graph reasoning on grids, and fusing by using
Gaussian / Hanning weight, so as to obtain a
path loss estimation result; and then smooth convergence is carried out on results of multiple transmitters to obtain a continuous and consistent full-scene
gain graph. According to the method, the high-resolution and high-reliability
channel gain graph can be quickly generated in a complex city scene, and a theoretical basis and data support can be provided for
network deployment and coverage analysis of a next-generation communication
system.