Patents
Literature
Hiro is an intelligent assistant for R&D personnel, combined with Patent DNA, to facilitate innovative research.
Hiro

55 results about "Hand skeleton" patented technology

Gesture tracking and accurate fingertip positioning system based on Kinect

The invention relates to a gesture tracking and accurate fingertip positioning method based on Kinect. According to the method, the tracking quality of hand disordered motion and the accuracy of fingertip positioning are improved. Taking Kinect as an example, the method comprises: reading depth information from Kinect, and completing shielding repair of hand skeleton information through assistanceof skeleton data and forward kinematics; after the optimized bone joint point information is obtained, conducting smooth processing on the tracked palm motion information through a Kalman filtering algorithm; then, extracting a hand region from the depth image by using the real-time palm coordinate information and adopting a connected region analysis algorithm of firstly performing coarse extraction and then performing fine extraction; and finally, obtaining a convex hull of the hand contour, filtering out fingertip approximate points by adopting a method of analyzing a geometrical relationship between the convex hull and a palm center point, and calculating a curvature value to obtain accurate fingertip points. Therefore, real-time tracking of the hand is realized, and the accuracy of fingertip positioning is improved according to experimental result analysis.
Owner:NANJING UNIV OF POSTS & TELECOMM

Gesture recognition system and method based on VR virtual office

The invention provides a gesture recognition system and method based on VR virtual office, and the system comprises: a camera which is disposed above a user operation region, and collects a depth image and an infrared image of the user operation region according to frames; the model construction part that is used for constructing a hand detection model and a hand skeleton point recognition model;the on-line detection tracking part that is used for inputting the images acquired by the camera into the hand detection model and the hand skeleton point identification model to obtain coordinates ofa plurality of skeleton points of the hand under camera coordinates; the first calibration part that is used for transferring the skeleton points of the hand under the camera coordinate system of theskeleton point identification module to the skeleton points of the hand under the helmet-mounted display coordinate system; and the rendering part that is used for rendering the three-dimensional model of the hand corresponding to the current frame in the virtual scene of the helmet-mounted display. According to the gesture recognition system and method, the gesture position information of the hand in the virtual scene is restored with high precision and high stability.
Owner:QINGDAO PICO TECH CO LTD

Hand epiphysis development grade determination method and related equipment

ActiveCN110853003AOvercoming technical issues with low credibilityAchieve the technical effect of scientifically determining the bone ageImage enhancementImage analysisEpiphysisBone age
The invention discloses a hand epiphysis development grade determination method and related equipment. The method comprises the steps of obtaining a feature map of a first hand skeleton image; inputting the feature map into a preset hand epiphysis development grade determination model to obtain a position probability map of hand epiphysis points and a development grade probability map of the handepiphysis points output by the hand epiphysis development grade determination model; and determining the development level of the hand epiphysis point according to the position probability graph of the hand epiphysis point and the development level probability graph of the hand epiphysis point. According to the invention, the probability that each position in the hand bone image is an epiphysis point position and the probability that the development level of each position is determined are determined through the hand epiphysis development level determination model, and the development level ofeach hand epiphysis point in the hand skeleton image is determined; according to the technical means, the technical problem that an existing bone age prediction method is low in reliability is solved, and then the technical effect of scientifically determining the bone age is achieved.
Owner:INFERVISION MEDICAL TECH CO LTD

Determination method and device for human hand skeleton parameters, electronic equipment and storage medium

The invention relates to a determination method and device for human hand skeleton parameters, electronic equipment and a storage medium. The method comprises the steps of collecting a target hand type; determining a coordinate C # ij of a jth generation child node on each finger in the target hand shape in a world coordinate system; and calculating a rotation matrix R'ij of the local coordinate system CS'ij relative to the local coordinate system CS'i (j-1) in the human hand skeleton according to the incidence relation between the coordinate C'ij and the coordinate C # ij of the jth generation child node in the rotated target hand shape in the local coordinate system CS'ij. A target hand shape of a rotation matrix is determined so that the target hand shape does not need to be manually drawn; instead, the embodiment can be directly adopted to construct the association relationship between the coordinate Cij and the coordinate C'ij, and the rotation matrix of each node in the target hand type relative to the father node is automatically determined according to the association relationship, so that the reduction of manual participation in the process of determining the rotation matrix is facilitated, and the cost and time consumption are reduced.
Owner:BEIJING DAJIA INTERNET INFORMATION TECH CO LTD

Action recognition method and device based on first person view angle

The invention discloses an action recognition method and device based on a first person view angle. The method comprises the following steps: acquiring a to-be-processed RGB video frame, wherein the to-be-processed RGB video frame comprises hand action image information based on a first person view angle; inputting all the RGB video frames to be processed into a pre-trained HOPE-Net deep neural network to obtain corresponding hand joint point position information; selecting a predetermined number of target RGB video frames from all the to-be-processed RGB video frames, and inputting the selected target RGB video frames into the I3D model for identification to obtain corresponding video frame features; inputting the hand joint point position information into an AGCN model to obtain corresponding position information features; and fusing the video frame features and the position information features in a one-to-one correspondence manner to obtain the probability of identifying the action instruction. The video frame is sequentially subjected to hand skeleton joint extraction and RGB and skeleton action feature extraction, and finally feature fusion is performed to obtain the action instruction probability, so that dependence on external hardware equipment is eliminated, and the method has strong robustness for illumination and scene change.
Owner:GUANGDONG UNIV OF TECH

Rigidity-variable skeleton of rigid-flexible coupling dexterous hand

The invention discloses a rigidity-variable skeleton of a rigid-flexible coupling dexterous hand. The dexterous hand comprises a palm skeleton and single-finger skeletons rotationally connected with the palm skeleton. The single-finger skeletons include a thumb skeleton; the thumb skeleton comprises a fingertip and a tail knuckle; each of the other single finger skeletons comprises a fingertip, a middle knuckle and a tail knuckle, and the middle knuckle and the fingertip are movably connected through a joint, the middle knuckle and the tail knuckle are movably connected through a joint, and the fingertip and the tail knuckle are movably connected through a joint; each joint comprises a shell, an air bag arranged in the shell and a set of rotating bosses which penetrate through the wall of the shell and are coaxially arranged; each middle knuckle and the corresponding fingertip which are rotationally connected with each other through the corresponding rotating bosses, each middle knuckle and the corresponding tail knuckle are rotationally connected with each other through the corresponding rotating bosses, and each fingertip and the corresponding tail knuckle are rotationally connected with each other through the corresponding rotating bosses; and when each air bag expands, the outer wall of the air bag abuts against one ends of the corresponding rotating bosses to drive the rotating bosses to move towards the two sides along the axis, and the other ends of the corresponding rotating boss abut against the corresponding fingertip or the corresponding middle knuckle or the corresponding tail knuckle. According to the rigidity-variable skeleton of the rigid-flexible coupling dexterous hand, the rigidity of the finger joints can be quickly changed, so that the whole hand is better attached to an object, finer objects are grabbed, and the safety of human beings is guaranteed.
Owner:ZHEJIANG UNIV OF TECH
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products