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34results about How to "Achieve real-time rendering" patented technology

Real-time ray cast volume rendering method of three-dimensional earthquake volume data

Provided is a real-time ray cast volume rendering method of three-dimensional earthquake volume data. The compute unified device architecture (CUDA) parallel technology is used for judging whether volume data blocks are visible, then the CUDA parallel technology is used for judging whether current resolution ratios of the volume data blocks need improvement, the two steps start looping from low-resolution, the resolution ratios are improved step by step until resolution ratio requirements are met, or the resolution ratios can not be improved due to insufficient video memory or a highest resolution ratio is achieved, and therefore the resolution ratios respectively used by the volume data blocks in the process of final render can be confirmed. The multithreading technology is used in the process of render processing for carrying out I / O dispatch on the volume data blocks to be dispatched, and meanwhile, the CUDA parallel technology is used for carrying out ray cast volume rendering on dispatched data. Compared with a ray cast volume rendering method in the prior art, the real-time ray cast volume rendering method is applicable to real-time volume rendering of massive volume data and can be used for rendering of data with various resolution ratio grades in a scene, computation speed is fast, and imaging effect is good.
Owner:NANJING UNIV

Human face rendering method based on Hermite interpolation neural network regression model

The invention discloses a human face rendering method based on a Hermite interpolation neural network regression model, and belongs to the technical field of a realistic graphics real time rendering technology. The human face rendering method based on a Hermite interpolation neural network regression model includes the steps: human face area dividing, face radiancy parameter precomputation, sample data acquisition, construction and trainning of a Hermite interpolation neural network regression model, and final rendering. The human face rendering method based on a Hermite interpolation neural network regression model introduce a regression analysis theory into the human face rendering process, uses the Hermite interpolation neural network to construct a learning model, uses the sample set to train, and determines the weight matrix between each hidden layer neuron so as to effectively excavate the non-linear association between the physical attribute and he geometrical characteristic attribute of the visible points in each subarea of the face. By means of the nonlinear mapping, the human face rendering method based on a Hermite interpolation neural network regression model can quickly map the characteristic attribute of each point on the surface of the face into the color value of the point in the given lighting condition. The human face rendering method based on a Hermite interpolation neural network regression model can effectively reduce the computing scale, and can preferably realize real-time rending of realist graphics of a human face.
Owner:HOHAI UNIV

A real-time raycast volume rendering method for 3D seismic volume data

Provided is a real-time ray cast volume rendering method of three-dimensional earthquake volume data. The compute unified device architecture (CUDA) parallel technology is used for judging whether volume data blocks are visible, then the CUDA parallel technology is used for judging whether current resolution ratios of the volume data blocks need improvement, the two steps start looping from low-resolution, the resolution ratios are improved step by step until resolution ratio requirements are met, or the resolution ratios can not be improved due to insufficient video memory or a highest resolution ratio is achieved, and therefore the resolution ratios respectively used by the volume data blocks in the process of final render can be confirmed. The multithreading technology is used in the process of render processing for carrying out I / O dispatch on the volume data blocks to be dispatched, and meanwhile, the CUDA parallel technology is used for carrying out ray cast volume rendering on dispatched data. Compared with a ray cast volume rendering method in the prior art, the real-time ray cast volume rendering method is applicable to real-time volume rendering of massive volume data and can be used for rendering of data with various resolution ratio grades in a scene, computation speed is fast, and imaging effect is good.
Owner:NANJING UNIV

A 3D cloud rendering method and 3D cloud rendering system based on component model combination

The invention discloses a three-dimensional rendering method and a three-dimensional rendering system both based on component model combination. The three-dimensional rendering method based on the component model combination comprises the steps of: downloading a pre-stored low-precision component model from a cloud rendering terminal to a user terminal for preview, generating a corresponding description document, uploading the document to the cloud rendering terminal and combining the document with a high-precision component model pre-stored in the cloud rendering terminal to obtain a rendering result; obtaining the rendering result from the cloud rendering terminal. The user terminal does not need to upload a to-be-rendered model to the cloud rendering terminal, but only needs to upload the description document in the invention, so that the time consumption for data transmission is reduced greatly, the improvement of the rendering efficiency is facilitated, and real-time rendering is realized; furthermore, the user terminal forms the description document by utilizing the low-precision component model, and utilizes the high-precision component model while the cloud rendering terminal renders, so that transmission of the high-precision component model during the formation of the description document is not only avoided, but the high-precision component model also can be utilized for rendering; the transmission time consumption is reduced, and the rendering precision is ensured.
Owner:HANGZHOU YISHANGHONG NETWORK TECH CO LTD

City-level BIM (Building Information Modeling) data lightweight method and system based on multistage shelling algorithm

The invention relates to a city-level BIM (Building Information Modeling) data lightweight method and system based on a multistage shelling algorithm, and relates to the technical field of data rendering. The method comprises the following steps: firstly, determining an octree space boundary, calculating the maximum division level of the octree, performing step-by-step division on the space boundary by using an octree algorithm to obtain a plurality of space units corresponding to each division level from the maximum division level to 0, and associating building components with the space units. And then determining an outermost layer space unit corresponding to each division level, and recording the building component associated with the outermost layer space unit as an outermost layer component. And finally, color rendering is carried out on each outermost layer component of each division level, rough shells corresponding to the division levels are generated to construct a complete and efficient octree LOD structure, real-time rendering is carried out on the BIM data according to the LOD structure, lightweight processing can be carried out on the urban BIM data, and real-time rendering of the urban BIM data is achieved.
Owner:CHINA ZHENGYUAN GEOMATICS CO LTD

Face rendering method based on hermite interpolation neural network regression model

The invention discloses a human face rendering method based on a Hermite interpolation neural network regression model, and belongs to the technical field of a realistic graphics real time rendering technology. The human face rendering method based on a Hermite interpolation neural network regression model includes the steps: human face area dividing, face radiancy parameter precomputation, sample data acquisition, construction and trainning of a Hermite interpolation neural network regression model, and final rendering. The human face rendering method based on a Hermite interpolation neural network regression model introduce a regression analysis theory into the human face rendering process, uses the Hermite interpolation neural network to construct a learning model, uses the sample set to train, and determines the weight matrix between each hidden layer neuron so as to effectively excavate the non-linear association between the physical attribute and he geometrical characteristic attribute of the visible points in each subarea of the face. By means of the nonlinear mapping, the human face rendering method based on a Hermite interpolation neural network regression model can quickly map the characteristic attribute of each point on the surface of the face into the color value of the point in the given lighting condition. The human face rendering method based on a Hermite interpolation neural network regression model can effectively reduce the computing scale, and can preferably realize real-time rending of realist graphics of a human face.
Owner:HOHAI UNIV

Prediction and real-time rendering system for mandibular angle osteotomy

The invention discloses a prediction and real-time rendering system for mandibular angle osteotomy, which comprises a calibration subsystem, a prediction subsystem and a rendering subsystem, and is characterized in that the calibration subsystem is used for obtaining a lower dentition rivet point and a danger area of a mandibular angle osteotomy patient according to a preoperative CT image of themandibular angle osteotomy patient and calibrating a maximum osteotomy range; wherein the prediction subsystem is used for inputting a preoperative CT image, a preoperative photo, a prediction postoperative photo and a maximum osteotomy range of a mandibular angle osteotomy patient, into an osteotomy surface prediction model and predicting an actual patient's cutting line and an osteotomy surface,and the rendering subsystem is used for rendering the surgical field cutting line, the osteotomy surface and a danger area in real time in combination with AR equipment. According to the pre-operation CT, the pre-operation picture and the osteotomy surface prediction model of the actual patient, the operation field of the actual patient is rendered in real time, the operation precision is improved, the operation risk is reduced, the operation time is shortened, and operation complications are reduced.
Owner:PEKING UNIV THIRD HOSPITAL

Loading method, device and electronic device for expression resource

The present invention provides a method, device, and electronic device for loading expression resources; wherein, the method includes: obtaining the expression resources of the virtual character in the target animation; the facial expression of the virtual character is composed of at least one expression mixed shape; according to the virtual The degree of influence of the expression blend shape in the character's facial expression on the image of the target animation, determine the expression blend shape that needs to be loaded from the expression resource; load the expression blend shape determined from the expression resource. In this method, according to the degree of influence of the expression blend shape on the target animation, the expression blend shape is selectively loaded, and only the expression blend shape that has a greater impact on the image quality of the target animation can be loaded, and there is no need to load the image that has a greater impact on the target animation. The small expression blend shape not only ensures the playback effect of the animation screen, but also reduces the consumption of memory resources and computing resources of the device, which is conducive to the real-time rendering of high-quality facial expressions.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD
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