A
photon-based model of individual cones in the
human eye perceiving images on digital display devices is presented. Playback of streams of pixel video data is modeled as individual
photon emission events from within the physical
substructure of each display pixel. The generated electromagnetic wavefronts are refracted through a four surface model of the human
cornea and lens, and diffracted at the
pupil. The characteristics of each of several million photoreceptor cones in the
retina are individually modeled by a synthetic
retina model.
Photon absorption events map the collapsing
wavefront to
photon detection events in a particular cone, resulting in images of the photon counts in the
retinal cone array. The rendering systems used to generate sequences of these images account for
wavelength dependent absorption in the tissues of the eye and the
motion blur caused by slight movement of the eye during a frame of viewing.