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5 results about "Common object" patented technology

Object detection method and device, electronic equipment and storage medium

The present disclosure provides an object detection method and device, electronic equipment and storage medium, which can be applied to the technical field of computer vision. The method comprises: obtaining features and semantic vectors of each image in a plurality of images by using an encoder; generating common object information based on the features and semantic vectors of the plurality of images by using a consensus extraction module, the common object information being information related to objects having common characteristics in the plurality of images; fusing the common object information and the features of each image by using a consensus distribution module to obtain fused features of the image; and generating a mask map of the common object in the image based on the fused features of each image by using a decoder.
Owner:BOE TECHNOLOGY GROUP CO LTD

Method for detecting evidence and integrated system for detecting evidence using the method

PendingJP2026121362ARgb imageRadiology
This invention provides a method for detecting evidence left behind by a person and an integrated system for detecting such evidence. [Solution] The object detection method includes step A, which is a preprocessing step used for acquiring site images and foreground detection; step B, which is an object pairing and tracking step that detects objects in the original RGB images and selects objects that frequently appear in the monitored environment; and step C, which is an object detection step that detects whether an object is a common object at the site based on the object's overlap rate, displacement, and dwell time. This enables monitoring of whether objects at a site in a public space are artifacts.
Owner:MING CHI UNIVERSITY OF TECHNOLOGY

Acquisition method and apparatus for virtual object, electronic device, computer-readable storage medium, and computer program product

A method for acquiring a virtual object includes acquiring, in a target turn of a turn-based virtual task, account description information of a target account indicating task progress of the target account in the task; displaying at least one object acquisition control that corresponds to the account description information, wherein the object acquisition control is for acquiring a virtual object set including at least one virtual object having a common object attribute; displaying, in response to a trigger operation on a target object acquisition control, a target object set acquired based on the target object acquisition control; and displaying, in response to a selection operation on a target virtual object in the target object set, the target virtual object in a target region for displaying an interaction object set possessed by the target account, wherein interaction virtual objects are for performing an interaction operation in a virtual scene.
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD

Identifying duplicate objects using canonical forms in content creation systems and applications

ActiveUS12664671B2Image analysis3D modellingContent creationIndependent vector
Approaches presented herein provide systems and methods for determining duplicate objects within an interaction environment. Connectivity information for an object may be used to map a set of three linearly independent vectors corresponding to a transform applied to the object. These three linearly independent vectors may be used to form canonical forms of first and second objects to determine whether the first object and the second object are duplicates or near-duplicates. Copies of duplicate or near-duplicate objects may then be deleted from the interaction environment and represented by a common object to which one or more additional transforms are applied.
Owner:NVIDIA CORP

METHOD AND SYSTEM FOR CAPTURING USER INPUT

A method and a system (1) for capturing user input for virtual interaction with an object (7) in a virtual reality are disclosed, wherein the virtual reality comprises a model of a user's (2) environment, and the user (2) wears a device (3) for displaying the virtual reality. In the method, the user's (2) hand (4) is captured by means of a capture device (5) within a capture area (6), wherein the capture area (6) is a three-dimensional spatial region in which the position and pointing direction (8) of the hand (4) are determined. Furthermore, the user's (2) viewing direction (9) is determined by means of the device (3) for displaying the virtual reality.A control device (10) determines whether the pointing direction (8) originating from the position of the hand (2) and the gaze direction (9) converge on a common object (7) in the user's (2) environment. If the pointing direction (8) and the gaze direction (9) converge on a common object, a virtual interaction with the object (7) is performed in virtual reality.
Owner:GESTIGON GMBH