The invention discloses a GPU-based parallel realizing method of an abundance estimation algorithm. The GPU-based parallel realizing method comprises the steps of: 1, storing hyperspectral mixed pixeldata H to a GPU end; 2, acquiring end element vectors m, and allocating the acquired end element vectors m to p parallel threads on a CPU side one by one; 3, acquiring vectors m<~> which correspond to the end element vectors m and are orthogonal in a vector space [m<1>, m<2>, ..., m<i-1>]; 4, acquiring an orthogonal basis corresponding to an end element set M, and calculating a corresponding inner product value; 5, calculating projection of a spectral vector of each pixel in a d<~T> direction; 6, and calculating an abundance result alpha p corresponding to each end element mp, andstoring the abundance result alpha p to the GPU end. According to the GPU-based parallel realizing method, the abundance value is calculated by adopting a GPU parallel processing kernel function, theparallel mechanism runs much faster than on the traditional CPU serial mechanism, and the operating efficiency of real-time abundance estimation is greatly improved.