The invention provides a three-dimensional asset
library construction method. The three-dimensional asset
library construction method comprises the following steps: S1, acquiring an advanced multi-
source data set; s2, acquiring a triangular mesh
data set, a plurality of 3D
Gaussian images and a plurality of rendering images corresponding to the advanced multi-
source data set by adopting an SfM
algorithm and a 3D
Gaussian sputtering model; s3, acquiring a geometric structure
data set, a rendering parameter set and a three-dimensional dense
point cloud set; aligning the rendering parameter set with the multispectral information of the
remote sensing image to obtain a material information set; s4, performing three-dimensional reconstruction by using the geometric structure data sets of the plurality of rendered images to obtain a plurality of reconstruction scenes; identifying and marking a plurality of monomers and a plurality of components in each reconstruction scene to obtain a
label information set of each reconstruction scene; s5, constructing the triangular mesh
data set, the geometric structure information set and the three-dimensional dense
point cloud set into a space entity asset set; constructing the rendering parameter set into a
color texture asset set; and constructing the plurality of reconstruction scenes, the material information set and the
label information set into a ground object entity asset set, and forming a three-dimensional asset
library.