The invention belongs to the field of
computer graphics, and discloses a self-adaptive LOD
subdivision method and
system oriented to
virtual reality and based on a perceptual model. The method comprises the following steps: firstly, researching factors influencing
visual perception, establishing a
perception model BD-castleCSF fused with stereoscopic vision by combining binocular
parallax, and dynamically dividing a rendering region; then, on the basis of a discrete LOD initial
order processing grid model, introducing a mosaic technology to execute grid
subdivision, calculating a downsampling factor according to a
perception model, dynamically adjusting the
subdivision degree, and proposing a
perception adaptive subdivision LOD
algorithm; experimental results show that compared with a traditional static rendering method, the LOD
switching frequency of the method is reduced by 67%, the effective subdivision triggering rate is improved by 19.9%, the redundant triangular surface compression rate is improved by 11.9%, and the
frame time standard deviation is reduced. Therefore, the method can dynamically and smoothly adjust the model details under different watching conditions, guarantees the consistency of visual effects, and remarkably improves the rendering efficiency. According to the method, an efficient and adaptive rendering solution is provided for the field of
virtual reality.