The application discloses a game performance analysis and running stability
prediction system based on
artificial intelligence, relates to the cross technical field of
machine learning and game technology, and comprises a
data acquisition and preprocessing module, a causal
feature extraction module, a stability prediction module and a causal
root cause positioning module; the
data acquisition and preprocessing module collects game performance data in multiple channels and completes standardized
processing to generate frame-level feature vectors, the causal
feature extraction module builds a causal graph by improving a PC
algorithm, filters features, and adaptively adjusts feature weights, the stability prediction module predicts abnormal probability by means of a causal
time series convolution network and triggers early warning, and the causal
root cause positioning module completes
root cause searching and hierarchical judgment by relying on virtual causal intervention, wherein the application replaces the traditional experience-based feature filtering and
correlation analysis mode by means of causal logic, saves the complicated operation of manual index filtering, can position multi-level performance causes layer by layer, and captures game
lag and
crash hidden dangers early.