The application provides a modeling method and
system of an airport landscape
database, wherein the method comprises the following steps: generating an airport
terrain database based on basic geographic data of a target area, extracting ground features based on the airport
terrain database, and constructing an airport core model matched with the ground features; generating a
peripheral scene model based on geographic vector data and / or basic geographic data; modularly packaging the airport
terrain database, the airport core model and the
peripheral scene model, and triggering the polymorphic material interface of each module after packaging to switch the model texture based on external environment driving data, so as to generate a target airport landscape database, which solves the problems of scattered visual scene modeling tools, complicated conversion and the
bottleneck of low-end commercial engines in dynamic scene rendering and
frame rate stability in the prior art, greatly improves the development efficiency of large-scale airport landscapes, and comprehensively meets the strict requirements of high-
level flight simulators on high immersion,
high fidelity and deeply customized visual environment.