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440 results about "Repeat sequence" patented technology

Agile network protocol for secure communications with assured system availability

A plurality of computer nodes communicates using seemingly random IP source and destination addresses and (optionally) a seemingly random discriminator field. Data packets matching criteria defined by a moving window of valid addresses are accepted for further processing, while those that do not meet the criteria are rejected. In addition to “hopping” of IP addresses and discriminator fields, hardware addresses such as Media Access Control addresses can be hopped. The hopped addresses are generated by random number generators having non-repeating sequence lengths that are easily determined a-priori, which can quickly jump ahead in sequence by an arbitrary number of random steps and which have the property that future random numbers are difficult to guess without knowing the random number generator's parameters. Synchronization techniques can be used to re-establish synchronization between sending and receiving-nodes. These techniques include a self-synchronization technique in which a sync field is transmitted as part of each packet, and a “checkpoint” scheme by which transmitting and receiving nodes can advance to a known point in their hopping schemes. A fast-packet reject technique based on the use of presence vectors is also described. A distributed transmission path embodiment incorporates randomly selected physical transmission paths.
Owner:VIRNETX

Sit down and stand up walker with seat assembly

ActiveUS8151812B2Loss of balanceEfficiently enableWalking sticksOperating chairsHand heldFull weight bearing
A sit down and stand up walker for assisting a user during walking and when not walking in a standing, partially standing or sitting positions with partial or full weight bearing support and with means to change from standing, partially standing to sitting positions with partial weight bearing support to a fixed elevation with full weight bearing support in any varied or repeated sequence. The partial or full weight bearing means supports a seat assembly which includes a seat and front body support with adjustable positioning to provide pelvic stability. The angle of the seat assembly relative to a flat ground surface is maintained at any elevation of the seat assembly between a standing and sitting position. The weight bearing means is responsive to the variable force supplied by the user as the user walks, stands or sits allowing the seat assembly to move up or down. The weight bearing means in a preferred embodiment is an enclosed gas spring cylinder with piston rod that can be locked at differing elevations or released to respond to a user's body force as the user walks, stands or sits. The walker is intended to be moved without the user's hands holding onto the frame thereby promoting a normal gait and posture. The walker enables the user to expend less energy as the body's center of gravity with partial or full weight bearing support rises and falls with each stride. The walker facilitates transfers from a sitting to standing positions and vice versa by the user independently without the intervention of caregivers.
Owner:RAZON ELI

Interactive design, synthesis and delivery of 3D character motion data through the web

Systems and methods are described for animating 3D characters using synthetic motion data generated by generative models in response to a high level description of a desired sequence of motion provided by an animator. In a number of embodiments, an animation system is accessible via a server system that utilizes the ability of generative models to generate synthetic motion data across a continuum to enable multiple animators to effectively reuse the same set of previously recorded motion capture data to produce a wide variety of desired animation sequences. In several embodiments, an animator can upload a custom model of a 3D character and the synthetic motion data generated by the generative model is retargeted to animate the custom 3D character. One embodiment of the invention includes a server system configured to communicate with a database containing motion data including repeated sequences of motion, where the differences between the repeated sequences of motion are described using at least one high level characteristic. In addition, the server system is connected to a communication network, the server system is configured to train a generative model using the motion data, the server system is configured to generate a user interface that is accessible via the communication network, the server system is configured to receive a high level description of a desired sequence of motion via the user interface, the server system is configured to use the generative model to generate synthetic motion data based on the high level description of the desired sequence of motion, and wherein the server system is configured to transmit a stream via the communication network including information that can be used to display a 3D character animated using the synthetic motion data.
Owner:ADOBE INC
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