The invention provides an animal movement
pathological state three-dimensional
animation generation method and device, equipment and a storage medium. Relates to the crossing field of
computer graphics and digital medical technology. The method comprises the following steps: generating a target body structure from a basic geometry based on anatomical data, cooperatively refining
muscle lines and
body surface contours by adopting multiple tools, and controlling edge flows through masks and topological poles to obtain a target model
topological graph; hair features are generated through a
particle system, bones are bound, and motion constraints of the spine, the neck and the limbs are set; skeleton,
muscle and motion features are driven through biomechanical
pathological feature parameterization, and a periodic
gait animation is generated by using
key frame interpolation and a loop modifier. According to the invention, through parameterized driving of skeleton,
muscle and motion characteristics of quadruped animals, precise reduction of sick postures such as limp, joint malformation and
nerve injury and high-fidelity generation of 3D animations are realized.