The invention relates to a three-dimensional
reconstruction method and
system for a scene in a three-dimensional
Gaussian splash chamber based on plane prior guidance, and belongs to the technical field of three-dimensional reconstruction and
computer graphics. The method aims at solving the problems that in indoor scene reconstruction, especially in a weak texture area,
geometric reconstruction of an existing method is not accurate, and artifacts are likely to be generated. The method comprises the following steps: firstly, acquiring a multi-view image and camera parameters thereof, predicting depth and normal priori, and extracting a plane region through multi-
granularity segmentation and
geometric consistency check; a dense
point cloud is generated by using depth prior
back projection, and a three-dimensional
Gaussian splash model is initialized based on a down-sampling
point cloud. And finally, under a micro-renderable framework, optimizing the model by combining the planar region geometric constraint, the non-planar region geometric constraint and the global geometric constraint, and completing reconstruction. According to the method, the reconstruction precision of the weak texture plane region is effectively improved, the detail
recovery capability of the complex structure region is enhanced, and a reconstruction result with visual
high fidelity and geometric accuracy is realized.