The invention discloses an interactive large-screen
visualization system and method based on multi-dimensional data real-time rendering, relates to the technical field of image rendering, and aims to solve the
bottleneck problems of a traditional
system in the aspects of data
throughput efficiency, rendering
delay and interactive response. The method comprises the following steps: dividing space blocks by adopting a non-uniform
octree, dynamically adjusting the size of the blocks according to
data density, and combining a ZSTD + Hoffman
hybrid compression
algorithm; a CPU-GPU three-level
asynchronous processing assembly line is constructed, and task priorities are dynamically adjusted through a
fixation point weight
algorithm; the master node dynamically allocates LOD parameters, and the slave nodes achieve special-shaped large-screen sub-pixel-level splicing based on a
spherical coordinate system model; a Q-learning
algorithm is adopted to predict a user operation sequence, and dual-channel bandwidth adaptive allocation is realized in combination with an ASTP protocol. The
system comprises a dynamic partitioning module, a
pipeline scheduling module, a multi-node cooperation module, an intelligent preloading module and an
exception handling module. Real-time interaction
visualization of a large amount of data can be realized, the rendering efficiency is improved, and hardware resource occupation is reduced.