The invention discloses a game engine shortest path search method and a game engine system. The shortest path search method includes the following steps that first, an initial node is added to an Open list; second, the Open list is inspected, wherein if the Open list is empty, path finding fails; a node with the minimum f value in the Open list is found and serves as the current node, the node is transferred into a Closed list, and the third step is executed; if the current node is the finial node, path finding is successful, and the fourth step is executed; third, corresponding operations are performed on all the adjacent nodes in the eight directions; fourth, a path is saved, wherein according to information provided by the Closed list and a parent node list, backtrack is performed according to a parent pointer of a target node from the target node, and thus a path from a source node to the target node is obtained. Through the game engine shortest path search method, search efficiency and search accuracy can be improved. By adding one parent node list, detours are prevented from being taken, and it is guaranteed that the optimum path is extracted.